Scott Derrickson and C. Robert Cargill Describe Their Approach to Deus Ex: Human Revolution

It was announced late last year that Sinister director/writer Scott Derrickson and co-writer C. Robert Cargill will be working with CBS Films to bring to the big screen Square Enix’s Deus Ex: Human Revolution. Today, CraveOnline caught up with both talents and got a status update on the video game adaptation.

“Deus Ex is moving like a rocket,” says Derrickson. “We’ve turned in a draft of that that everyone seems excited about, and we’re very excited about that, and we’ve got a number of other projects that haven’t really been announced that have a lot of momentum also. It’s Hollywood, though. I’ve been doing this a long time, and you just never know what will come together when.”

Set in the near future, when dramatic advances in science, specifically human augmentation, have triggered a technological renaissance, Deus Ex: Human Revolution follows Adam Jensen, an ex-SWAT security specialist who must embrace mechanical augments in order to unravel a global conspiracy.

“[T]he chief philosophy is we’re not making a video game movie,” Cargill adds. “We’re making a cyberpunk movie. We’ve taken a look at what’s worked in video games and what hasn’t, and really what we’ve broken down is what we think the audience really wants, [what] the audience that loves Deus Ex is going to want to see out of a Deus Ex movie. And it’s not a rehashing of the game. What they want to see is, they want to see elements of the game that they love, but they want to see things that they hadn’t quite seen in the game, that the game didn’t allow them to see. So it’s really allowed us to expand upon the things that happened in the game, and the game has such a great cinematic story to begin with that those elements are very easy to extract.”

The pair go on to liken their approach to the realistic science fiction of recent big screen works like District 9, Looper and Inception. Check out the full interview by clicking here.

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